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Don’t Break the Ice: A Python-Coded Game

Date

November 2022

This is my capstone project for the required Computer Science course at Harvey Mudd College. My partner and I decided to code a version of the game: "Don't Break the Ice". Each tile on the board is labeled with a letter from a to y, assigned from left to right and top to bottom (starting in the top-left corner). Whenever a player presses a key corresponding to a letter (a–y, not including m), a function is triggered that removes the tile with that letter and may also remove some of its adjacent tiles. Rotate the board by pressing down on the mousepad with two fingers. The game ends immediately when the penguin falls.

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